August 30, 2018
by Yichard Muni, elf bard
Added April 2019: Due to the lower quality of Open Sims, loading interesting meshes often fails, making it a complicated and frustrating process. Also, I was unable to teleport from Outworldz to any other Open Sim, and if I use a wifi connexion I am simply unable to connect in. So I cannot really recommend Outworldz as a practical tool. I leave this page as it was created, and will improve it only if there are substancial progresses in the software itself
Outworldz is a tool for building virtual worlds, without the risk of losing everything the day a world is closed (as it recently happened with Inworldz).
Outworldz is a standalone mini-virtual world, which can run on our PC. Here, it cannot receive many people, but it still allows to do everything a full fledged social virtual world can, especially building and terraforming. (If installed on a server it has full power)
Outworldz is based on Open Simulator. This allows it to hypergrid jump, and to do OAR and IAR files. That way, it is possible to save all our builds and inventory, and load them later in any virtual world running with Open Simulator (in Halcyon too, with some restrictions per world). The system can also save objects in Collada (mesh) or OXP (all objects save meshes).
The plan is then clear: instead of totally trusting a world which may close without warning, build in Outworldz, and use it as our master inventory repository.
If you cannot run Outworldz, there also is Simonastick, but it is no longer updated (its mega-regions being obsolete). But Outworldz proposes var regions and an inventory of content in OAR files.
Download the software from the installation page: outworldz installer
Create a folder which will contain everything, and unzip the downloaded file there.